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4.21.06: - Fixed the corrupt GOTF Music pak archive files.
4.17.06: - Update: Added Gate Of Thunder Force music pak.
Also update GOTH hack(iso).
Started work on SPRIGGAN mark 2 translation.
If you would like to help with the japanese
translation, please contact me at tomaitheous-
at-pcedev.net
4.10.06: - Added Riot Zone WIP hack.
4.09.06: - Added Gate of thunder/TF3 WIP hack in Hacks
section. Also I will be adding a PCE CD gfx
hacking tutorials this week.
4.03.06: - Added "Syndicate: Zeed" short film in Other
section. I'll be hosting/seeding the torrent
for a about week.
3.28.06: - Added PCエンジン scans in Reviews section.
Added some more walkthoughs.
3.12.06: - Added some more links.
3.09.06: - Added Duo repair/help guide in Other section
3.02.06: - Non PCE related: If you have a Hitachi
or Panasonic rear projection HDTV, you
might want to check out this link. It
also might apply to other TV manufactures
that use the same IC AMP in the convergence
board/design.
2.27.06: - Added SuperGrafx demo in Demos section.
Update: Added video of SGX demo.
2.26.06: - Updated Walkthrough and Utilites section.
Also added contact info.
2.18.06: - Uploaded a few demos in the demos section.
News
4.23.06: - Updated GOTF hack palette and status bar. Also changed
to the file from ISO to IPS. I added a GUI based IPS
patcher in the Utils section.
Added TurboRip v1.00 to the Utils section.
5.14.06: - News update: I'll be updating the site with a few more
utilities this month.
Also, a big thanks to Xavier for giving me the
inspiration to start the ASM for HuC project I've been
slacking on. Head over to the forums at Frozenutopia.com
and check out his demo. He's posted the first SuperGrafx
SCD demo that I'm aware of.
5.19.06: - Things are picking up...
Mednafen 0.6.1 was just release with WIP debugger for
PCE/SGX and NES!
Chris Covell released a demo of his WIP game - here.
Added PCE HuC & ASM section along with a new DMA lib for
HUC.
Added a PCE palette conversion utility in Utils sections.
*Fixed RiotZone hack link.
5.22.06: - New Beta SGX/PCE IRQ1 handling lib for HuC available
in the HUC/ASM section.
I also started writing a tutorial for using ASM in HuC.
Other tutorials have been put on hold - mainly the gfx
hack tutorial.
And for fun, a sinewave lib demo using Xavier's SGX demo
source - in the Demos section.
*UPDATE* Fixed a bug in DMA routine.
5.30.06: - Updated SGX/HSYNC lib to beta v.993 - in the HuC section.
6.04.06: - Updated SGX/HSYNC lib to beta v.994 - in the HuC section.
6.13.06: - Spriggan Mark 2 translation: I made some great progress
today in indentifying key functions for the text window
display. I now have an jump point for my own display
code. I should have a test code up and working in the
next week or so.
Also spent a few hours with GOT. The tiles are encoded
into a different format before being compressed.I haven't
fully figured out the decompression algorithm yet.
Oh yeah, a huge thanks goes out to David Shadoff and Ki!
7.15.06: -
Wow, it's been a while since I've updated the site. I've
been working on the Spriggan Mark 2 translation and now
in the process of re-inserting the level 1 script from
Akamichi.
Is anyone interested in doing some graphic hacks on CD
games? If I get some requests, I'll throw together a
tutorial.
I'm also working on a variable width font routine for use
with the system cards 12x12 roman font. This will come in
handy with future translations.
Oh yeah, Mednafen admin has put together a PCE dev wiki
site - here and a PCE dev forum - here.