bg3.zip
bg2.zip
blur_and_water_effects.zip
scrolls.zip
sinwave.zip
sprite_silhouette.zip
Demos
SGX3b.zip    - This is a SuperGrafx demo. Currently does not work correctly on any emulators that I've tested.
Note: If you run BG 2 & 3 on the real hardware, you might have to turn the system on and off
until the horizontal blur activates. I need to implement a controller input option for the demo
still. Disregard if using with an emu.
A video of the demo running on SGX hardware here.
SGX_sinwave
-  Xavier's SGX demo source with sin wave hsync effect.
SGX transparency demo 1  2
-  SGX transparency demos using the VPC window effect.
SGX SCD demos  1  2
Same as the HuCard versions except on SCD format.